package game;

import java.awt.Color;

public interface Sprite {
	
	public void setCoordinates(int x, int y);
	
	public void setDimentions(int x, int y);

	public int getX();
	
	public int getY();
	
	public int getX1();
	
	public int getY1();
	
	public int getWidth();
	
	public int getHeight();
	
	public Color getColor();
	
}
